VR air hockey for Meta Quest

Ricochet

Air hockey, full speed, no mercy. A real physics puck, a striker that moves like your hand, and an AI rival with four difficulty levels, from friendly warm-up to a machine that punishes every lazy shot. Arenas that run from a neon skyline to the sea floor, a lost world, and orbit. Seconds to learn. Hard to put down.

Coming soon on Meta Quest
Ricochet logo over the Jurassic arena, a hex-lined table under a volcano sky

The game

Step up to the table.

Ricochet is VR air hockey played at full speed. The puck has real weight and no speed limit: hit it hard and it rockets off the walls before you can blink. The striker moves exactly like your hand, so every save, every bank shot, every slam is yours. No grind, no filler.

Face the machine

An AI rival with four difficulty levels

The first lets you find your feet. The top one reads your angles, punishes lazy shots, and makes you earn every goal. Climb the ladder, chase the trophies at 10, 50, and 100 goals, and see how long you can hold the table.

In the game today

Early Access

  • Arenas including Neon Sky, Abyss, Jurassic, and Orbit
  • Table hazards and boosts: bumpers, portals, black holes, and turbo
  • Single-player matches against the AI at four difficulty levels
  • Goal trophies at 10, 50, and 100

Platform

Built for Meta Quest 3 and Quest 3S, with Quest 2 support.

Players

Single player. You against the machine. The machine can also be a ghost: in Ghost League the AI opponents are built from how real players around the world actually play, and your own ghost goes out to face them. Two leaderboards keep score: a global board for every player in the world, and a friends board for your Meta friends.

Screenshots

In the arena.